During the lockdown, I learned about gamification, so I decided to create an educative escape room of my own called “Back to dinosaurs’ world”. The idea is to crack some passwords to reach the next level. The challenge was to find some young dinosaurs lost in the woods and bring them back to their families before the Cretaceous Period end with the extinction of the dinosaurs. The topic was not in my social sciences syllabus but as some students were quite motivated about those creatures, I managed to include it in my English class by emphasizing the reading comprehension activities, and the searching of information. Students had to move through the Mesozoic era: the Triassic, the Jurassic, and the Cretaceous period by entering the correct password. The tools I used to create it were: Google sites: I created the main page with the introduction to the game. Then, I duplicated it with the Mesozoic era, the Triassic, the Jura...
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